: str_replace(): Passing null to parameter #2 ($replace) of type array|string is deprecated in
* Copyright (c) 2014-present, Facebook, Inc.
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
var runtime = (function (exports) {
var Op = Object.prototype;
var hasOwn = Op.hasOwnProperty;
var defineProperty = Object.defineProperty || function (obj, key, desc) { obj[key] = desc.value; };
var undefined; // More compressible than void 0.
var $Symbol = typeof Symbol === "function" ? Symbol : {};
var iteratorSymbol = $Symbol.iterator || "@@iterator";
var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator";
var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";
function define(obj, key, value) {
Object.defineProperty(obj, key, {
// IE 8 has a broken Object.defineProperty that only works on DOM objects.
define = function(obj, key, value) {
function wrap(innerFn, outerFn, self, tryLocsList) {
// If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.
var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;
var generator = Object.create(protoGenerator.prototype);
var context = new Context(tryLocsList || []);
// The ._invoke method unifies the implementations of the .next,
// .throw, and .return methods.
defineProperty(generator, "_invoke", { value: makeInvokeMethod(innerFn, self, context) });
// Try/catch helper to minimize deoptimizations. Returns a completion
// record like context.tryEntries[i].completion. This interface could
// have been (and was previously) designed to take a closure to be
// invoked without arguments, but in all the cases we care about we
// already have an existing method we want to call, so there's no need
// to create a new function object. We can even get away with assuming
// the method takes exactly one argument, since that happens to be true
// in every case, so we don't have to touch the arguments object. The
// only additional allocation required is the completion record, which
// has a stable shape and so hopefully should be cheap to allocate.
function tryCatch(fn, obj, arg) {
return { type: "normal", arg: fn.call(obj, arg) };
return { type: "throw", arg: err };
var GenStateSuspendedStart = "suspendedStart";
var GenStateSuspendedYield = "suspendedYield";
var GenStateExecuting = "executing";
var GenStateCompleted = "completed";
// Returning this object from the innerFn has the same effect as
// breaking out of the dispatch switch statement.
var ContinueSentinel = {};
// Dummy constructor functions that we use as the .constructor and
// .constructor.prototype properties for functions that return Generator
// objects. For full spec compliance, you may wish to configure your
// minifier not to mangle the names of these two functions.
function GeneratorFunction() {}
function GeneratorFunctionPrototype() {}
// This is a polyfill for %IteratorPrototype% for environments that
// don't natively support it.
var IteratorPrototype = {};
define(IteratorPrototype, iteratorSymbol, function () {
var getProto = Object.getPrototypeOf;
var NativeIteratorPrototype = getProto && getProto(getProto(values([])));
if (NativeIteratorPrototype &&
NativeIteratorPrototype !== Op &&
hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {
// This environment has a native %IteratorPrototype%; use it instead
IteratorPrototype = NativeIteratorPrototype;
var Gp = GeneratorFunctionPrototype.prototype =
Generator.prototype = Object.create(IteratorPrototype);
GeneratorFunction.prototype = GeneratorFunctionPrototype;
defineProperty(Gp, "constructor", { value: GeneratorFunctionPrototype, configurable: true });
GeneratorFunctionPrototype,
{ value: GeneratorFunction, configurable: true }
GeneratorFunction.displayName = define(
GeneratorFunctionPrototype,
// Helper for defining the .next, .throw, and .return methods of the
// Iterator interface in terms of a single ._invoke method.
function defineIteratorMethods(prototype) {
["next", "throw", "return"].forEach(function(method) {
define(prototype, method, function(arg) {
return this._invoke(method, arg);
exports.isGeneratorFunction = function(genFun) {
var ctor = typeof genFun === "function" && genFun.constructor;
? ctor === GeneratorFunction ||
// For the native GeneratorFunction constructor, the best we can
// do is to check its .name property.
(ctor.displayName || ctor.name) === "GeneratorFunction"
exports.mark = function(genFun) {
if (Object.setPrototypeOf) {
Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
genFun.__proto__ = GeneratorFunctionPrototype;
define(genFun, toStringTagSymbol, "GeneratorFunction");
genFun.prototype = Object.create(Gp);
// Within the body of any async function, `await x` is transformed to
// `yield regeneratorRuntime.awrap(x)`, so that the runtime can test
// `hasOwn.call(value, "__await")` to determine if the yielded value is
exports.awrap = function(arg) {
function AsyncIterator(generator, PromiseImpl) {
function invoke(method, arg, resolve, reject) {
var record = tryCatch(generator[method], generator, arg);
if (record.type === "throw") {
var value = result.value;
typeof value === "object" &&
hasOwn.call(value, "__await")) {
return PromiseImpl.resolve(value.__await).then(function(value) {
invoke("next", value, resolve, reject);
invoke("throw", err, resolve, reject);
return PromiseImpl.resolve(value).then(function(unwrapped) {
// When a yielded Promise is resolved, its final value becomes
// the .value of the Promise<{value,done}> result for the
result.value = unwrapped;
// If a rejected Promise was yielded, throw the rejection back
// into the async generator function so it can be handled there.
return invoke("throw", error, resolve, reject);
function enqueue(method, arg) {
function callInvokeWithMethodAndArg() {
return new PromiseImpl(function(resolve, reject) {
invoke(method, arg, resolve, reject);
// If enqueue has been called before, then we want to wait until
// all previous Promises have been resolved before calling invoke,
// so that results are always delivered in the correct order. If
// enqueue has not been called before, then it is important to
// call invoke immediately, without waiting on a callback to fire,
// so that the async generator function has the opportunity to do
// any necessary setup in a predictable way. This predictability
// is why the Promise constructor synchronously invokes its
// executor callback, and why async functions synchronously
// execute code before the first await. Since we implement simple
// async functions in terms of async generators, it is especially
// important to get this right, even though it requires care.
previousPromise ? previousPromise.then(
callInvokeWithMethodAndArg,
// Avoid propagating failures to Promises returned by later
// invocations of the iterator.
callInvokeWithMethodAndArg
) : callInvokeWithMethodAndArg();
// Define the unified helper method that is used to implement .next,
// .throw, and .return (see defineIteratorMethods).
defineProperty(this, "_invoke", { value: enqueue });
defineIteratorMethods(AsyncIterator.prototype);
define(AsyncIterator.prototype, asyncIteratorSymbol, function () {
exports.AsyncIterator = AsyncIterator;
// Note that simple async functions are implemented on top of
// AsyncIterator objects; they just return a Promise for the value of
// the final result produced by the iterator.
exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) {
if (PromiseImpl === void 0) PromiseImpl = Promise;
var iter = new AsyncIterator(
wrap(innerFn, outerFn, self, tryLocsList),
return exports.isGeneratorFunction(outerFn)
? iter // If outerFn is a generator, return the full iterator.
: iter.next().then(function(result) {
return result.done ? result.value : iter.next();
function makeInvokeMethod(innerFn, self, context) {
var state = GenStateSuspendedStart;
return function invoke(method, arg) {
if (state === GenStateExecuting) {
throw new Error("Generator is already running");
if (state === GenStateCompleted) {
if (method === "throw") {
// Be forgiving, per 25.3.3.3.3 of the spec:
// https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume
var delegate = context.delegate;
var delegateResult = maybeInvokeDelegate(delegate, context);
if (delegateResult === ContinueSentinel) continue;
if (context.method === "next") {
// Setting context._sent for legacy support of Babel's
// function.sent implementation.
context.sent = context._sent = context.arg;
} else if (context.method === "throw") {
if (state === GenStateSuspendedStart) {
state = GenStateCompleted;
context.dispatchException(context.arg);
} else if (context.method === "return") {
context.abrupt("return", context.arg);
state = GenStateExecuting;
var record = tryCatch(innerFn, self, context);
if (record.type === "normal") {
// If an exception is thrown from innerFn, we leave state ===
// GenStateExecuting and loop back for another invocation.
: GenStateSuspendedYield;
if (record.arg === ContinueSentinel) {
} else if (record.type === "throw") {
state = GenStateCompleted;
// Dispatch the exception by looping back around to the
// context.dispatchException(context.arg) call above.
context.method = "throw";
context.arg = record.arg;
// Call delegate.iterator[context.method](context.arg) and handle the
// result, either by returning a { value, done } result from the
// delegate iterator, or by modifying context.method and context.arg,
// setting context.delegate to null, and returning the ContinueSentinel.
function maybeInvokeDelegate(delegate, context) {
var methodName = context.method;
var method = delegate.iterator[methodName];
if (method === undefined) {
// A .throw or .return when the delegate iterator has no .throw
// method, or a missing .next mehtod, always terminate the
// Note: ["return"] must be used for ES3 parsing compatibility.
if (methodName === "throw" && delegate.iterator["return"]) {
// If the delegate iterator has a return method, give it a
context.method = "return";
maybeInvokeDelegate(delegate, context);
if (context.method === "throw") {
// If maybeInvokeDelegate(context) changed context.method from
// "return" to "throw", let that override the TypeError below.
if (methodName !== "return") {
context.method = "throw";
context.arg = new TypeError(
"The iterator does not provide a '" + methodName + "' method");
var record = tryCatch(method, delegate.iterator, context.arg);
if (record.type === "throw") {
context.method = "throw";
context.arg = record.arg;
context.method = "throw";
context.arg = new TypeError("iterator result is not an object");
// Assign the result of the finished delegate to the temporary
// variable specified by delegate.resultName (see delegateYield).
context[delegate.resultName] = info.value;
// Resume execution at the desired location (see delegateYield).
context.next = delegate.nextLoc;
// If context.method was "throw" but the delegate handled the
// exception, let the outer generator proceed normally. If
// context.method was "next", forget context.arg since it has been
// "consumed" by the delegate iterator. If context.method was
// "return", allow the original .return call to continue in the
if (context.method !== "return") {
// Re-yield the result returned by the delegate method.
// The delegate iterator is finished, so forget it and continue with
// Define Generator.prototype.{next,throw,return} in terms of the
// unified ._invoke helper method.
defineIteratorMethods(Gp);
define(Gp, toStringTagSymbol, "Generator");
// A Generator should always return itself as the iterator object when the
// @@iterator function is called on it. Some browsers' implementations of the
// iterator prototype chain incorrectly implement this, causing the Generator
// object to not be returned from this call. This ensures that doesn't happen.
// See https://github.com/facebook/regenerator/issues/274 for more details.
define(Gp, iteratorSymbol, function() {
define(Gp, "toString", function() {
return "[object Generator]";
function pushTryEntry(locs) {
var entry = { tryLoc: locs[0] };
entry.catchLoc = locs[1];
entry.finallyLoc = locs[2];
entry.afterLoc = locs[3];
this.tryEntries.push(entry);
function resetTryEntry(entry) {
var record = entry.completion || {};
entry.completion = record;
function Context(tryLocsList) {
// The root entry object (effectively a try statement without a catch
// or a finally block) gives us a place to store values thrown from
// locations where there is no enclosing try statement.
this.tryEntries = [{ tryLoc: "root" }];
tryLocsList.forEach(pushTryEntry, this);
exports.keys = function(val) {
var object = Object(val);
for (var key in object) {
// Rather than returning an object with a next method, we keep
// things simple and return the next function itself.
// To avoid creating an additional object, we just hang the .value
// and .done properties off the next function object itself. This
// also ensures that the minifier will not anonymize the function.
function values(iterable) {
if (iterable || iterable === "") {
var iteratorMethod = iterable[iteratorSymbol];
return iteratorMethod.call(iterable);
if (typeof iterable.next === "function") {
if (!isNaN(iterable.length)) {