: str_replace(): Passing null to parameter #2 ($replace) of type array|string is deprecated in
<title>CodeMirror: APL mode</title>
<link rel=stylesheet href="../../doc/docs.css">
<link rel="stylesheet" href="../../lib/codemirror.css">
<script src="../../lib/codemirror.js"></script>
<script src="../../addon/edit/matchbrackets.js"></script>
<script src="./apl.js"></script>
.CodeMirror { border: 2px inset #dee; }
<a href="http://codemirror.net"><h1>CodeMirror</h1><img id=logo src="../../doc/logo.png"></a>
<li><a href="../../index.html">Home</a>
<li><a href="../../doc/manual.html">Manual</a>
<li><a href="https://github.com/codemirror/codemirror">Code</a>
<li><a href="../index.html">Language modes</a>
<li><a class=active href="#">APL</a>
<form><textarea id="code" name="code">
⍝ This example was inspired by the impressive demo at
⍝ http://www.youtube.com/watch?v=a9xAKttWgP4
creature ← (3 3 ⍴ ⍳ 9) ∈ 1 2 3 4 7 ⍝ Original creature from demo
creature ← (3 3 ⍴ ⍳ 9) ∈ 1 3 6 7 8 ⍝ Glider
⍝ Place the creature on a larger board, near the centre
board ← ¯1 ⊖ ¯2 ⌽ 5 7 ↑ creature
⍝ A function to move from one generation to the next
life ← {∨/ 1 ⍵ ∧ 3 4 = ⊂+/ +⌿ 1 0 ¯1 ∘.⊖ 1 0 ¯1 ⌽¨ ⊂⍵}
⍝ Compute n-th generation and format it as a
gen ← {' #'[(life ⍣ ⍵) board]}
⍝ Show first three generations
var editor = CodeMirror.fromTextArea(document.getElementById("code"), {
<p>Simple mode that tries to handle APL as well as it can.</p>
<p>It attempts to label functions/operators based upon
monadic/dyadic usage (but this is far from fully fleshed out).
This means there are meaningful classnames so hover states can
<p><strong>MIME types defined:</strong> <code>text/apl</code> (APL code)</p>